Guildbound

Settings

Appearance & audio

These switches take effect immediately.

Appearance and audio preferences are saved in this browser. Your guild faction only determines the banner.

Patch Notes · WoW Forever

News from Blizzard.

Official messages and patch notes, summarized by us in German. The original source is available for each entry.

No date provided

  1. Patch NotesUpdated 04/11/2026 · published 03/11/2026Blizzard · Beta-Forum

    November patch: classes and races · Updated 4 November

    Original: WoW Forever Beta Development Notes

    Briefly summarisedAll nine classes have been adjusted. Here are selected changes with before-and-after values. Blizzard is also increasing higher-level enemies’ health, so higher ability damage does not automatically mean faster levelling.

    Selected changes, not a complete translation. The post is titled “Updated November 2” and was published on 3 November at 04:20 CET. Revision 4, last expanded on 4 November at 20:35 CET: Swiftmend explicitly does not consume Rejuvenation or Regrowth; Gamepad support remains in Beta. Fixes for the Swing Timer, nameplates, bags and PvP display have been added. Values come from these Forever patch notes; they do not automatically update our client data.

    Classes at a glance

    Buff and nerf counts cover only the selected changes, not an overall class rating.

    • Shaman↑ Buffs: 8 · ↓ Nerfs: 2
      ↑ Buff Stormstrike · Normalised weapon damage: 100 % → 150 %↓ Nerf Riptide · Cooldown: 6 s → 12 s
    • Hunter↑ Buffs: 6 · ↓ Nerfs: 1
      ↑ Buff Arcane Shot · Attack Power coefficient: 0,10 → 0,15↓ Nerf Traps · Cooldowns: Fire / Frost separately → shared 30 s
    • Warlock↑ Buffs: 2 · ↓ Nerfs: 2
      ↑ Buff Wrack · Base DPS at level 60: 36 → 86↓ Nerf Pets · Health per point of the master’s Stamina: 7,5 → 2
    • Druid↑ Buffs: 6 · ↓ Nerfs: 0
      ↑ Buff Shred · Weapon damage: 155 % → 200 %
    • Mage↑ Buffs: 1 · ↓ Nerfs: 1
      ↑ Buff Arcane Blast · Mana cost increase per stack: 175 % → 100 %↓ Nerf Arcane Blast · Intellect converted to Spell Damage per stack: 15 % → 12 %
    • Paladin↑ Buffs: 3 · ↓ Nerfs: 0
      ↑ Buff Righteous Fury · Learn from level: 16 → 10
    • Priest↑ Buffs: 0 · ↓ Nerfs: 2
      ↓ Nerf Shadow Word: Death · Self-damage when the target survives: 10% max. health → 30 % max. health
    • Rogue↑ Buffs: 3 · ↓ Nerfs: 1
      ↑ Buff Deadly Poison · Attack Power coefficient: 0,0045 → 0,009↓ Nerf Setup · Chance to gain a combo point: 33/66/100 % → 15/30/45 %
    • Warrior↑ Buffs: 4 · ↓ Nerfs: 0
      ↑ Buff Defensive Stance · Threat bonus: 30 % → 80 %

    Races at a glance

    October changes repeated in the November post.

    • Dwarf↑ Buffs: 0 · ↓ Nerfs: 1
      ↓ Nerf Earth Fury · Critical strike damage and healing: +2 % → removed
    • Human↑ Buffs: 1 · ↓ Nerfs: 1
      ↓ Nerf Ruthless · Critical strike chance: 2 % → 1 %↑ Buff Human Spirit · Spirit: 5 % → 10 %
    • Orc↑ Buffs: 1 · ↓ Nerfs: 1
      ↓ Nerf Savage · Critical strike chance: +1 % → removed↑ Buff Blood Fury · Cooldown: 3 min → 2 min
    • Skyborne↑ Buffs: 1 · ↓ Nerfs: 2
      ↓ Nerf Wind-Blessed · Haste: 3 % → 2 %↑ Buff Skysight · Movement speed: +10 % → +15 % for 15 s
    • Tauren↑ Buffs: 1 · ↓ Nerfs: 2
      ↑ Buff Plainsrunning · Movement speed per stack / maximum: 1 % / 30 % → 2 % / 60 %↓ Nerf Plainsrunning · Mounted movement speed: also applies while mounted → no mounted bonus
    • Troll↑ Buffs: 1 · ↓ Nerfs: 0
      ↑ Buff Berserking · Duration: 10 s → 15 s
    • Undead↑ Buffs: 1 · ↓ Nerfs: 0
      ↑ Buff Touch of the Grave · Internal cooldown: 25 s → 15 s

    ↑ Blue: Buff↓ Red: Nerf↔ Rework / ✓ Fix: neutral

    Classes: all selected changes

    Shaman15 Changes

    General

    • Lightning Bolt↑ Buff

      Base damage, highest rank

      Previous: Not quantifiedNow +80 %

      Only the relative increase is quantified; lower ranks increase differently.

    • Chain Lightning↔ Change

      Cast time

      Previous: Not quantifiedNow 2.5 s

      Damage to the main target is approximately 145%, and mana cost approximately 225%, of a comparable Lightning Bolt rank. The previous value is not stated.

    • Totemic Projection → Totemic Call↔ Change

      Cooldown

      Previous: Not quantifiedNow 30 s

      Totems are now moved to your position; the previous cooldown is not quantified here.

    • Windfury Weapon / Windfury Totem✓ Correction

      Additional attack

      Previous: Not quantifiedNow With additional impact animation

      This describes the animation, not a new additional damage attack.

    Elemental

    • Lightning Overload↑ Buff

      Chance to duplicate a spell

      Before 3/7/10 %Now 10/20/30 %

    • Lava Burst → Call of Thunder↔ Change

      Talent

      Before Lava BurstNow Call of Thunder

      Lava Burst is eliminated. The new talent gives Lightning Bolt and Chain Lightning +5% critical hit chance.

    Enhancement

    • Stormstrike↑ Buff

      Normalised weapon damage

      Before 100 %Now 150 %

    • Stormstrike↑ Buff

      Cooldown

      Before 8 sNow 6 s

    • Maelstrom Weapon↑ Buff

      Proc chance

      Before previous chanceNow ×2

      No absolute percentages are given.

    • Mental Dexterity↑ Buff

      Intellect converted to Attack Power

      Before 33/67/100 %Now 50/100/150 %

    • Flurry↑ Buff

      Attack speed

      Before 5/10/15/20/25 %Now 6/12/18/24/30 %

    • Improved Ghost Wolf↔ Change

      Talent row

      Before 2Now 4

    Restoration

    • Riptide↑ Buff

      Mana cost

      Previous: Not quantifiedNow ≈40 % less

    • Riptide↓ Nerf

      Cooldown

      Before 6 sNow 12 s

    • Riptide↓ Nerf

      Healing effects

      Before Instant heal + HoTNow only HoT

      The instant heal is removed; this is not an overall assessment of the rework.

    Hunter7 Changes

    General

    • Aimed Shot↑ Buff

      Bonus damage

      Previous: Not quantifiedNow ≈110 % more

      Applies to all ranks.

    • Arcane Shot↑ Buff

      Attack Power coefficient

      Before 0,10Now 0,15

      In addition, ≈30 % more base damage on all ranks.

    • Serpent Sting↑ Buff

      Attack power per tick

      Before 3 %Now 5 %

      In addition, ≈20% more base damage.

    • Traps↓ Nerf

      Cooldowns

      Before Fire / Frost separatelyNow shared 30 s

    Marksmanship

    • Barrage↑ Buff

      Damage bonus

      Before 3/7/10 %Now 5/10/15 %

    • Sniper Shot↑ Buff

      Bonus damage

      Previous: Not quantifiedNow +100 %

      Applies to all ranks.

    Survival

    • Lightning Reflexes↑ Buff

      Agility

      Before 2/4/6/8/10 %Now 3/6/9/12/15 %

    Warlock7 Changes

    General

    • Pets↓ Nerf

      Health per point of the master’s Stamina

      Before 7,5Now 2

    • Spellstones✓ Correction

      Increased damage

      Before Shadow + FireNow Shadow only

    • Drain Soul↓ Nerf

      Soul Shard chance when dealing damage

      Previous: Not quantifiedNow significantly lower

      Blizzard does not give an exact chance.

    • Bane of Agony✓ Correction

      Damage calculation

      Previous: Not quantifiedNow updates dynamically

    Affliction

    • Wrack↑ Buff

      Base DPS at level 60

      Before 36Now 86

      Spell Damage coefficient doubled to 0.286 per second.

    • Improved Drains↔ Change

      Affected effect

      Before Including wreckage damageNow Drain Mana Improved

      Increases the amount of mana drained, but no longer increases Wrack damage.

    Destruction

    • Shadow and Flame↑ Buff

      Feuer-/Schattenschaden

      Before 2/4/6/8/10 %Now 4/8/12/16/20 %

    Druid8 Changes

    General

    • Bear Form / Dire Bear Form↑ Buff

      Threat bonus

      Before 50 %Now 115 %

      Blizzard cites the removal of Blessing of Salvation as a ground for compensation.

    • Shred↑ Buff

      Weapon damage

      Before 155 %Now 200 %

    • Claw↑ Buff

      Weapon damage

      Before 110 %Now 140 %

    • Starfire↑ Buff

      Base damage

      Previous: Not quantifiedNow ≈40 % more

    Balance

    • Genesis↑ Buff

      Periodic damage / healing

      Before 1/2/3/4/5 %Now 2/4/6/8/10 %

    Feral

    • Berserk↔ Change

      Talent

      Before presentNow removed

      Feral receives other new or shifted talents; no unchanged talent tree.

    Restoration

    • Wild Growth↔ Change

      Base cast time

      Previous: Not quantifiedNow 3 s

      Naturalist reduces them at the highest rank by 0.5 s.

    • Naturalist↑ Buff

      Total damage

      Before 1/2/3/4/5 %Now 2/4/6/8/10 %

    Mage6 Changes

    Arcane

    • Arcane Blast↑ Buff

      Mana cost increase per stack

      Before 175 %Now 100 %

    • Arcane Blast↓ Nerf

      Intellect converted to Spell Damage per stack

      Before 15 %Now 12 %

    Fire

    • Incineration↔ Change

      Maximum Crit Bonus / Talent Points

      Before 6% / 3 pointsNow 10 % / 5 points

    • Critical Mass↔ Change

      Maximum Crit Bonus / Talent Points

      Before 10 % / 5 pointsNow 6% / 3 points

    Frost

    • Precision↔ Change

      Spell hit chance / talent points

      Before 1/2/3/4/5 % / 5Now 2/4/6 % / 3

      Now applies to all spells.

    • Ice Lance↔ Change

      Cooldown

      Previous: Not quantifiedNow 8 s, shared with Fire Blast

      Damage bonus against frozen targets again 300%.

    Paladin7 Changes

    General

    • Righteous Fury↑ Buff

      Learn from level

      Before 16Now 10

    • Salvation / Mass Salvation / Revoke↔ Change

      Abilities

      Before presentNow removed

    Holy

    • Oath of Light+ New

      Talent

      Previous: Not quantifiedNow new in row 4

      Strengthens Holy Light, Flash of Light and Holy Shock on an allied target; bonus scales with Level.

    Protection

    • Improved Righteous Fury↑ Buff

      Damage reduction

      Before 2/4/6 %Now 3/6/9 %

    • Holy Shield↔ Change

      Talent row

      Before 7Now 5

    Retribution

    • Conviction↔ Change

      Critical strike bonus / scope

      Before 1/2/3/4/5%, meleeNow 2/4/6%, spells + attacks

    • Vengeance↑ Buff

      Maximum stacks

      Before 3Now 5

    Priest4 Changes

    General

    • Shadow Word: Death↓ Nerf

      Self-damage when the target survives

      Before 10% max. healthNow 30 % max. health

      Missed spells no longer cause self-damage.

    Holy

    • Binding Heal → Holy Binding↔ Change

      Talent

      Before Binding HealNow Holy Binding

      Flash Heal on others heals the priest additionally by 50% of the healing, without threat.

    Shadow

    • Vampiric Embrace↓ Nerf

      Healing

      Before Critical effects are possibleNow No more critical effects

    • Shadowform✓ Correction

      Cure Disease / Abolish Disease

      Previous: Not quantifiedNow Do not end Shadowform anymore

    Rogue7 Changes

    General

    • Deadly Poison↑ Buff

      Attack Power coefficient

      Before 0,0045Now 0,009

    • Instant Poison↑ Buff

      Attack Power coefficient

      Before 0,005Now 0,01

    • Shank+ New

      Ability

      Previous: Not quantifiedNow from level 24

      Off-hand attack; rank 1 generates 15 Energy, rank 2 from level 44 generates 25 Energy.

    Assassination

    • Mutilate↑ Buff

      Weapon damage component

      Before 75 %Now 90 %

      The additional fixed damage component also increases; exact values are missing.

    Combat

    • Dual Wield Specialization↔ Change

      Off-hand damage / talent points

      Before 5/10/15/20/25 % / 5Now 25/50 % / 2

    Subtlety

    • Setup↓ Nerf

      Chance to gain a combo point

      Before 33/66/100 %Now 15/30/45 %

    • Death Mark+ New

      Talent

      Previous: Not quantifiedNow new in row 7

      Finisher saves some of the damage and triggers it after 6 seconds.

    Warrior6 Changes

    General

    • Defensive Stance↑ Buff

      Threat bonus

      Before 30 %Now 80 %

    • Slam↑ Buff

      Cooldown

      Before 18 sNow 15 s

    Arms

    • Two-Handed Weapon Specialization↑ Buff

      Two-handed damage

      Before 1/2/3 %Now 2/4/6 %

    Fury

    • Flurry↔ Change

      Attack Speed / Talent Points

      Before 5/10/15/20/25 % / 5Now 10/20/30 % / 3

    • Reckless Swings+ New

      Talent

      Previous: Not quantifiedNow new in row 4

      Costs 25% of base health; the next 4 melee attacks each generate 5 additional Rage, for up to 8 seconds.

    Protection

    • Defiance↑ Buff

      Threat bonus

      Before 5/10/15 %Now 7/13/20 %

    Races: all selected changes

    These racial changes were announced in October and are repeated here. They are not additional new buffs. Blizzard also fixes base stats for all races; Tauren Warriors have +5 Strength over Human Warriors, rather than the incorrect +2.

    Dwarf2 Changes
    • Earth Fury↓ Nerf

      Critical strike damage and healing

      Before +2 %Now removed

    • Artisan's Precision+ New

      Hit chance with spells and attacks

      Previous: Not quantifiedNow +1 %

    Human2 Changes
    • Ruthless↓ Nerf

      Critical strike chance

      Before 2 %Now 1 %

    • Human Spirit↑ Buff

      Spirit

      Before 5 %Now 10 %

    Orc3 Changes
    • Savage↓ Nerf

      Critical strike chance

      Before +1 %Now removed

    • Command+ New

      Hunter and Warlock pet damage

      Previous: Not quantifiedNow +5 %

      Returns as a racial ability.

    • Blood Fury↑ Buff

      Cooldown

      Before 3 minNow 2 min

    Skyborne5 Changes
    • Wind-Blessed↓ Nerf

      Haste

      Before 3 %Now 2 %

    • Read Leyline↓ Nerf

      Mana and Health regeneration

      Before +100 %Now +50 % for 15 s

      Cannot be used while Innervate is active; Innervate replaces the weaker effect.

    • Attuned+ New

      Read Leyline at a Ley Line

      Previous: Not quantifiedNow +100 % regeneration

      The Attuned status lasts one hour, persists through death and is removed upon entering a raid. It enhances Read Leyline; its regeneration effect still lasts 15 s.

    • Skysight↑ Buff

      Movement speed

      Before +10 %Now +15 % for 15 s

    • Charged+ New

      Skysight at an elemental convergence

      Previous: Not quantifiedNow +30 % movement speed

      The Charged status lasts one hour, persists through death and is removed upon entering a raid. It enhances Skysight; its movement speed effect still lasts 15 s.

    Tauren3 Changes
    • Plainsrunning↑ Buff

      Movement speed per stack / maximum

      Before 1 % / 30 %Now 2 % / 60 %

    • Plainsrunning↓ Nerf

      Mounted movement speed

      Before also applies while mountedNow no mounted bonus

    • Endurance↓ Nerf

      Racial bonuses

      Before Health and other modifiersNow only +5 % Health

      No additional hit chance or critical damage modifiers.

    Troll1 Changes
    • Berserking↑ Buff

      Duration

      Before 10 sNow 15 s

    Undead3 Changes
    • Touch of the Grave↑ Buff

      Internal cooldown

      Before 25 sNow 15 s

    • Cannibalize✓ Correction

      Usability

      Previous: Not quantifiedNow also while immune to Physical damage

    • Touch of the Grave✓ Correction

      Triggers and visuals

      Previous: Not quantifiedNow Trigger frequency and lingering beam visual fixed

    World and Quests: Respawns and quest conditions reworked; Ruins of Lordaeron now consistently requires level 15 instead of sometimes 16.

    Added 4 November: interface: The Swing Timer stays visible until the swing finishes. Elite markers and click-through debuff icons on nameplates are fixed; bag slot backgrounds, Spellbook, PvP display and keybinds are improved.

    Gamepad and inventory: Gamepad support is in functional beta. Target selection, focus, bags and other controls have been improved. Bags will now be equipped manually.

    Own selection checked on 2026-11-04. See the original for all details and further changes.

    Read the original ↗
  2. Patch Notes04/11/2026Blizzard · Beta-Forum

    4 November update: interface and accessibility

    Original: WoW Forever Beta Development Notes

    Briefly summarisedBlizzard adds fixes for the Swing Timer, nameplates, bags, Spellbook, PvP display and keybinds to the November patch. This update contains no additional class or racial tuning.

    Read the original ↗
  3. Patch NotesUpdated 03/11/2026 · published 25/09/2026Blizzard · Beta-Forum

    Beta Development Notes: Class Skills and Campfire

    Original: WoW Forever Beta Development Notes

    Briefly summarisedThe beta update fixed class abilities and numerous display and quest bugs. Players could once again cast spells and craft items during the wait at Campfire.

    Read the original ↗
  4. Patch NotesUpdated 27/10/2026 · published 26/10/2026Blizzard · Beta-Forum

    Beta development notes: racial abilities reworked

    Original: WoW Forever Beta Development Notes

    Briefly summarisedBefore launch, Blizzard revised racial abilities and passive racial bonuses. Racial identity takes priority: some role- or class-related racial abilities return, but weapon specialisations such as Human Sword Specialization do not. The remaining passive bonuses were retuned.

    Read the original ↗
  5. Patch Notes27/10/2026Blizzard · Beta-Forum

    Beta development notes: addendum to racial abilities

    Original: WoW Forever Beta Development Notes

    Briefly summarisedBlizzard added previously planned racial-ability changes to the earlier post. Blizzard also clarified that the Skyborne effects Charged and Attuned persist through death and end upon entering a raid.

    Read the original ↗
  6. Announcement23/10/2026Blizzard · Beta-Forum

    Thanks for testing the beta

    Original: Thank You For Testing the WoW Forever Beta

    Briefly summarisedThe beta is over. Blizzard is preparing to launch; character creation is announced for October 27.

    Read the original ↗
  7. Patch Notes16/10/2026Blizzard · Beta-Forum

    Beta development notes: Shaman, races, interface

    Original: WoW Forever Beta Development Notes

    Briefly summarisedThe beta update reworked classes, racial abilities and parts of the interface. Shaman changes included totems, Stormstrike and the Elemental talent tree.

    Read the original ↗
  8. Known issuesUpdated 08/10/2026 · published 17/09/2026Blizzard · Beta-Forum

    Known issues: interface, character displays, classes

    Original: WoW Forever Beta Known Issues - October 8

    Briefly summarisedProblems known at the time: errors in the surface, character displays and various class abilities.

    Read the original ↗
  9. Known issues08/10/2026Blizzard · Beta-Forum

    Known problems of October 8

    Original: WoW Forever Beta Known Issues - October 8

    Briefly summarisedProblems known at the time: pending textures, a faulty companion display at Ferocity and broken professional symbols.

    Read the original ↗
  10. Patch Notes08/10/2026Blizzard · Beta-Forum

    Beta development notes: City of Dalaran and Cooldown Manager

    Original: WoW Forever Beta Development Notes

    Briefly summarisedCity of Dalaran opened for testing, and dungeon enemies granted more experience. The update also included class fixes and a Cooldown Manager extended to all classes.

    Read the original ↗
  11. Patch Notes02/10/2026Blizzard · Beta-Forum

    Beta Development Notes: Level Limit 30 and Excavation Site

    Original: WoW Forever Beta Development Notes

    Briefly summarisedThis beta update raised the level cap to 30 and added Excavation Site as a test dungeon. It also fixed display bugs and adjusted camping features.

    Read the original ↗
  12. Known issues02/10/2026Blizzard · Beta-Forum

    Known issues: spell animations, talents, gamepad

    Original: WoW Forever Beta Known Issues - October 8

    Briefly summarisedProblems known at the time: errors in spell animations, talents, gamepad operation and individual quests.

    Read the original ↗
  13. Known issues25/09/2026Blizzard · Beta-Forum

    Known issues: Cooldown Manager and displays

    Original: WoW Forever Beta Known Issues - October 8

    Briefly summarisedIssues known at the time: the Cooldown Manager did not track some spells and pet abilities correctly; displays and group changes were also affected.

    Read the original ↗
  14. Known issues18/09/2026Blizzard · Beta-Forum

    Known Problems: Cooldown Manager and Arcane Missiles

    Original: WoW Forever Beta Known Issues - October 8

    Briefly summarisedProblems known at the time: Cooldown Manager, melee actions and Arcane Missiles did not work everywhere as intended.

    Read the original ↗

This list uses a saved source snapshot. Newer updates may be available. Known issues reflect the beta state at the time they were recorded.